Wind Effects!
Fugl » Devlog
We have been focusing on wind effects for this update, besides the usual optimisations and bug fixes. Here is a non-comprehensive list:
- Contrails from the bird wings
- Thermal winds
- A lot of fixes to the avatar editor
- Updated in-game avatars (tails & legs)
- Fixed the bug where the bird could be in slow motion
- Overhauled the multi-threading system to keep single cpu-cores from being overloaded
- PS4 controller support fixed
Feedback
Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.
Please, Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com
Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya
Files
Windows 1.4 GB
Version 5 Nov 22, 2018
Mac 1.1 GB
Version 9 Nov 22, 2018
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Fugl
Experience the thrill of flying and explore a vast beautiful voxel world. Absorb the features of the animals you meet.
Status | In development |
Authors | kotoristudios, marcoapc, gormlai, Johan Gjestland |
Genre | Simulation |
Tags | Animals, Casual, Experimental, Flight, Flying, nature, Open World, Procedural Generation, Relaxing, Voxel |
Languages | English |
Accessibility | Configurable controls |
More posts
- Coming out of HibernationNov 11, 2023
- Avatar, Animals, Biomes and MenuApr 05, 2020
- CloudsNov 17, 2019
- A bit of Polish!Apr 27, 2019
- Avatar Physics and Sound UpdateMar 17, 2019
- Underwater, Gallery & Collection MechanicFeb 24, 2019
- Small Bugfix & Sound UpdateOct 27, 2018
- Halloween UpdateOct 21, 2018
- Biomes reworked! (Mac only, PC/Linux coming!)Apr 08, 2018
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