A bit of Polish!
This has been a busy month for Team Fugl as we have been travelling a lot. First we showed the game at Pax East in Boston, and then we also went to the AMAZE Festival in Berlin, so we had less time to add new features.
However, it is always delightful to show the game at expos, and especially it seems like the vr version is going down really well. (not available for sale yet!)
Here is a list of the most significant improvements since last time:
- Overhauled help system to make it more contextual
- Made animal movement smoother
- Fixed bug where animals will sometimes stall
- Fixed bug where animals will sometimes not repopulate
- Fixed bug with with flying into invisible terrain
- Made the camera more dynamic
- Misc bugfixes
Feedback
Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.
Please, Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com
Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya
Files
Get Fugl
Fugl
Experience the thrill of flying and explore a vast beautiful voxel world. Absorb the features of the animals you meet.
Status | In development |
Authors | kotoristudios, marcoapc, gormlai, Johan Gjestland |
Genre | Simulation |
Tags | Animals, Casual, Experimental, Flight, Flying, nature, Open World, Procedural Generation, Relaxing, Voxel |
Languages | English |
Accessibility | Configurable controls |
More posts
- Coming out of HibernationNov 11, 2023
- Avatar, Animals, Biomes and MenuApr 05, 2020
- CloudsNov 17, 2019
- Avatar Physics and Sound UpdateMar 17, 2019
- Underwater, Gallery & Collection MechanicFeb 24, 2019
- Wind Effects!Nov 22, 2018
- Small Bugfix & Sound UpdateOct 27, 2018
- Halloween UpdateOct 21, 2018
- Biomes reworked! (Mac only, PC/Linux coming!)Apr 08, 2018
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